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- 25::77 - Effect control conversion required in effect " ". (1篇回复)
- 5065::0 - AE_OpenGL: A texture in this composition is too small to render. (0篇回复)
- 5065::0 - AE_OpenGL: Failed to create on-screen context. (0篇回复)
- 5044::0 - Error: AE_OpenGL: Failed to render fragment. (0篇回复)
- 5044::0 - After Effects error: OpenGL: Failed to create render context. (0篇回复)
- 5065::0 - After Effects error: AE_OpenGL: Failed to display color channel. (0篇回复)
- 5065::0 - AE_OpenGL: Failed to generate shadow map. (0篇回复)
- 5065::0 - After Effects error: AE_OpenGL: failed to read data. (0篇回复)
- 5065::0 - After Effects error: AE_OpenGL: create texture error. (0篇回复)
- 5044::0 - After Effects error: OpenGL: Failed to create render context. (0篇回复)
- 5044::0 - After Effects error: OpenGL: Failed to generate shadow map. (0篇回复)
- 5044::0 - OpenGL: Problem creating the texture object. (0篇回复)
- 5044::0 - After Effects error: OpenGL: Out of video memory for pixel buffer. (0篇回复)
- 5044::0 - After Effects error: OpenGL: Failed to make current. (0篇回复)
- 5044::0 - After Effects error: OpenGL: Failed to release dc. (0篇回复)
- 5044::0 - After Effects error: OpenGL: Pbuffer not available. (0篇回复)
- 5027 :: 12 - Inconsistant number of keyframes for Maya camera. (0篇回复)
- 5027 :: 55 - After Effects error: Internal verification failure, sorry! (0篇回复)
- 5027 :: 12 - After Effects: AEGP Plugin PNGIO Support: Unable to create PNGIO. (0篇回复)
- 5027 :: 12 - PNGIO library error: Invalid color type in IHDR. (0篇回复)